Video game music can have a very powerful effect on people when it captures the right mood. I strive to do just that - change people's playing experience by conveying a sentiment through music.

Written as the introductory theme music for an RPG game.

Written as the final boss theme for the video game Racoon Dawn.

Written as the background music for a forest level of the game Racoon Dawn.

Written as the music that introduces the main antagonist of the game Racoon Dawn.

Written as the introductory theme to play at the beginning of the game Racoon Dawn.

Written as the background music for the Moth Temple level of the game Racoon Dawn.


Haunting and foreboding, yet hopeful and beautiful at the same time - exactly what we needed for our forest themed RPG
— John Slovacek, CEO Team Sketchy
Wondrous. The game wouldn’t have felt the same without the variety of motifs and melodies that Iain provided
— Roger Jungelmann, Director Of Music Team Sketchy